The Fight Before Christmas – A Word from Triverske President Troy Bonneau

Gamers, 9 year olds, and everyone else who happens to use our products by rare chance,

It has come to my attention that one of Ultimate Arena’s most valuable participants, Donald J. Trump PewDiePie is in dire need of our help. In a matter of days the accolade of Most Subscribers on YouTube will be lost to the Indian Bollywood conglomerate “T-Series”. While normally we consider ourselves mid-tier Bollywood fans, we must set aside our biases and protect the titles of our fighters.

We’re launching an all-out attack. Starting today the latest Ultimate Arena update “The Fight Before Christmas” is rolling out to hundreds of thousands of people. In every corner of every match the subscriber counts for both PewDiePie and T-Series are listed, along with a Defcon number to indicate the severity of the situation. On the title screen is a direct link to PewDiePie’s YouTube channel. This update will last through the end of the month, at which point there are 3 outcomes.

GOOD ENDING
If PewDiePie holds his title through the end of the month we will add 12 features that fans request (“The 12 Features of Christmas”

OK ENDING
If PewDiePie loses his title, but gains it back by the end of the month we will add the 12 Features of Christmas, but also add T-Series as a fighter

BAD ENDING
If PewDiePie is overtaken by T-Series at the end of the month, we will remove Ultimate Arena from Steam.

With your help, we can prevent this Bollywood takeover.

Signed,

Troy Bonneau
President of Triverske

 

As an aside, I think it is important that a company not hold the top subscriber count on YouTube. Part of what made the site so great from the beginning was random people submitting content and random people getting popular. It’s a bit ironic that Triverske, a company, is supporting PewDiePie but we’re no T-Series.

triverske / December 6, 2018 / Ultimate Arena

ULTIMATE ARENA: SHOWDOWN Minigame Test Night May 3rd

Arena Fans,

Please join us on Mixer as we hold the first public test of minigames in ULTIMATE ARENA: SHOWDOWN. We’ll be collecting data on a variety of things and the more people we have testing the better we’ll be able to identify problems before release.

Thanks to Mixer support you don’t need much to test the minigames, just signup for a Mixer account and join us on our stream at mixer.com/triverske and you’re practically done! You’ll be able to play the games in your browser or the Mixer app.

The test will begin at 7PM CST on May 3rd, 2018. We’ll update you if plans change!

Signed,

Troy Bonneau
President of Triverske

triverske / April 28, 2018 / Ultimate Arena

ULTIMATE ARENA: SHOWDOWN Progress Report #1

Hello Arena Fans!

Since the end of February you’ve been doing a fantastic job submitting bug reports, feature requests, and even clothes to be in the game. We’re grateful for the most excellent fanbase and it’s time to address some of the things that we’ll be working on in the near future, and the timeline for those features.

Minigame Mode

Minigame Mode, or “Showdown” as it will be referred to in the game is our next big priority. While we’ve had Showdown in mind for the whole duration of development there’s still a good deal of work to be done before we can let the public loose. Showdown will launch with 5 minigames and more will be added every month, we’re aiming for 20-25 for the actual release later in the year.

Showdown is taking a bit longer than we originally hoped, but these things happen and we hope you’ll understand.

Mixer Support

Part of the reason Showdown will take some more time is because we’re adding Mixer support to the game. We’re still working through the details, but the short and sweet news is that you’ll be able to play Showdown with people online, whether that’s your friends or your followers is up to you! Mixer allows people who are watching your stream to interact with the game, and in the case of ULTIMATE ARENA: SHOWDOWN they can play minigames the same way a person sitting next to you on the couch can!

We’re saving a lot of the cool features until this launches, but later this month and early next month we’ll be hosting streams on Mixer where we’ll be testing minigames with our followers. Tune in to get a sneak peek and play a couple rounds with us!

The Showdown + Mixer Update

The last question is “When can I expect this update?”, to which we respond “Mid-May would be nice”. There’s a couple more things we need to get done, and we’d like everyone to be decently pleased with the state of the game. About a week out we’ll give you the heads up sometime on Twitter.

We can’t wait to get this in front of you, it’s seriously exciting to share this update with you.

Troy Bonneau
President of Triverske

triverske / April 18, 2018 / Ultimate Arena

How to Make Clothes for ULTIMATE ARENA: SHOWDOWN

Starting in version 1.1.9 anyone can submit clothes they want to see in ULTIMATE ARENA: SHOWDOWN to the Steam Workshop. This page of information is here to help you create content efficiently.

Note: We cannot accept clothes items with copyrighted/trademarked material on them (i.e. no Coca-Cola shirts, Batman shirts, etc) and these items will be removed.

Fighter UV Map Photoshop File

First you’ll want to download the fighter UV layout (These two pictures or the Photoshop file above), Schmoes in ULTIMATE ARENA: SHOWDOWN each use 1 texture for the whole body. You’ll want to leave the parts that you’re not using completely transparent for the best results.

Start by going to the Schmoe editor and hitting “Create Workshop Clothes”, that will bring you to the page that lets you try textures on a model and upload to the workshop.

Here’s an example of what a shirt looks like:

As I mentioned before, you’ll want to make the parts you aren’t using transparent, otherwise your clothing item will be a full-body suit.

Once you’ve done that, fill in the Title and Description and select what kind of clothing item it is in the Type dropdown. if your item covers more than one type, set it to the one you think better describes it and we’ll handle the technical side if it gets accepted into the game. Hit upload to workshop to (almost) publish to the Steam Workshop.

Navigate to the ULTIMATE ARENA: SHOWDOWN Workshop page and you’ll see something close to this, click “Your Files” under “Your Workshop Files” and then click “Items you’ve posted”

Fill out the remaining information and hit finalize and that completes your workshop item!

You might be wondering, “How can I upload 3D models and test those?”. We aren’t quite ready to start accepting 3D models into the game, as we are still working on a way to make that easy and fast for content creators. There’s a couple roadblock that we’re going to have to overcome before we release that functionality publicly but know that it’s in our plans for the near future. In the meantime the quickest way to prepare yourself is to become familiar with the game and watch our news feeds for more info.

Happy Creating!

-Troy

triverske / April 16, 2018 / Ultimate Arena

ULTIMATE ARENA: SHOWDOWN Hits Steam February 16th!

Arena Fans, A Special Announcement!

ULTIMATE ARENA: SHOWDOWN is launching on Steam February 16th, so clear your calendars and return to the Ultimate Arena like never before. (Okay, perhaps a little like before)

We’ll have fun events going on surrounding the release, including the chance to get some in-game items that will only be available for a limited time! Best of all, anyone who owns the original game will be receiving a 50% off coupon for the sequel. We want to thank our fans for being the very best and we hope that you’ll join us for another exciting development cycle. Watch our social feeds for the latest info!

Signed,

Troy Bonneau
President of Triverske

triverske / February 6, 2018 / Ultimate Arena

ULTIMATE ARENA: SHOWDOWN | Clothes.

With ULTIMATE ARENA: SHOWDOWN occupying 3 entire dimensions comes extra work that needs to be done. Fighters no longer look like tiny white stick figures, but fully animated 3D models with facial features, hairstyles, and most importantly clothes. Clothes are the main source of progression in ULTIMATE ARENA: SHOWDOWN as they allow you to make more unique fighters for your arena.

When you begin playing ULTIMATE ARENA: SHOWDOWN you’ll notice after your first few games you’ve amassed a small collection of clothes for your fighter wardrobe. Each article of clothing is good for 1 fighter, so if you want two people to be wearing red shirts you’ll need two red shirts. Eventually you might find yourself in need of a specific article of clothing to make a character perfect. On PC we’ve set things up with Steam to where you can trade clothes you don’t need with your friends (a clothes-swap if you will) or even list them on the Steam Marketplace if you think someone else might be willing to pay a couple cents for them.

Our job here at Triverske is to make sure that you have plenty of options when it comes to clothing, but we know we’re not going to be able to satisfy everyone. In March of 2018 we’re going to open up the Steam Workshop for ULTIMATE ARENA: SHOWDOWN where anyone can submit clothing and other users will vote on what gets to make it into the game (subject to our approval, of course). Since Ultimate Arena has always been a community oriented game, we feel this is the best way to make sure the community is able to affect the future of the game.

Of course, this begs the question “What’s in it for content creators?”. All clothes in the game are available for free, but are randomly dropped. For items that the community votes into the game this remains true, however to support whoever created it you’ll be able to purchase it directly for the equivalent of $1.00 in whatever currency you use on Steam. A portion of these sales will go to the item creators as a thank you for contributing to the game. We’ll talk more about that when we’re rolling out Steam Workshop support, but I wanted everyone to be on the same page well in advance of the release of that functionality.

We sincerely hope you’ll enjoy creating characters and trading clothes with each other, it’s one of our biggest new features in ULTIMATE ARENA: SHOWDOWN!

Signed,

Troy Bonneau
President of Triverske

triverske / January 28, 2018 / Ultimate Arena

Ultimate Arena | Steam Workshop

Ultimate Arena 2.0 (which is now out by the way) brings Steam Workshop support. You can now share characters, maps, and events with the world without digging into the game files. It’s quite fantastic.

workshop

Although we’ve made the character, event, and map making process quite easy, it can be a pain to amass a large library of content. The Steam Workshop fixes this problem by letting you click on the item you want then hitting subscribe. The next time you start up the game Ultimate Arena your new stuff will be there. Pretty cool right?

workshop

And if clicking on something and hitting subscribe was simply too monotonous for you the community has gone ahead and made collections of different types of content. With a single click you too can get all of the “Communist Leaders in History”. All in all, Ultimate Arena is better than ever with the overflowing amounts of new content.

Check out Ultimate Arena on Steam if you’ve somehow avoided adding it to your library by now!

Signed,

Troy Bonneau
President of Triverske

 

triverske / August 23, 2016 / Meta, Ultimate Arena

Ultimate Arena | Map Editor

Probably the largest request feature wise since release was the ability to have more control over the maps in the game. The Map Editor is a work in progress 2-3 months in the making.

The Map Editor allows you to create your own in-game maps and share them with others via the Steam Workshop. If you choose you can have an image overlaid on top to give your map a unique look.

The Map Editor and more is out with Ultimate Arena 2.0, so check it out when you get the chance!

Signed,

Troy Bonneau
President of Triverske

triverske / August 8, 2016 / Meta, Ultimate Arena

Ultimate Arena | Event Circles

Since the game was released events have affected every character on the map, regardless of position. With Ultimate Arena 2.0 we introduce a massive change in the way this system works. I’d like to introduce you to Event Circles.

Screenshot 2016-08-02 21.30.44

Event Circles allow players to more carefully plan out attacks, selecting only a specific area of the arena to impact.

Screenshot 2016-08-02 21.31.47

The size of Event Circles is easily changeable, so you can hold grudges against specific fighters if you’d like.

Screenshot 2016-08-02 21.32.31

Alternatively, Event Circles can be massive and replicate the effects of how events behaved before this update.

We hope that Event Circles will bring an extra level of depth to the event system, we think you’ll enjoy them after you get the chance to try it out! Event Circles will be included in the 2.0 update coming August 20th, so mark your calendars.

Signed,

Troy Bonneau
President of Triverske

triverske / August 2, 2016 / Tech Blog, Ultimate Arena

Official Statement Regarding the Cancellation of Ultimate Arena Product Keys

On Saturday July 30th, 2016 we decided to promote Ultimate Arena’s release by giving out 30,000 copies for free to users who subscribed to our newsletter and followed us on Twitter. Thanks to our great fans the promotion mostly went off without a hitch, but we noticed a large number of copies (5-6+) were being obtained by single IP addresses which violated our rule of one copy per customer.

Roughly 10% or 3,000 copies had to be cancelled as we will not tolerate those who intend to take advantage of us. It’s likely that these people intended to resell Ultimate Arena via unauthorized distributors.

There is a possibility that we had to cancel keys that were obtained fairly, and we’d like to offer our most sincere apologies. We are happy to replace your key if you contact us via Twitter or Facebook. If you have any questions regarding this incident please contact me directly at troy@triverske.net, we have a strict transparency policy and we intend to uphold it to the best of our abilities.

Signed,

Troy Bonneau
President of Triverske

triverske / August 1, 2016 / Meta, Ultimate Arena